O que significa The First Berserker: Khazan?



Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.

It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.

Khazan conta utilizando batalhas impressionantes contra inimigos e chefes desafiadores utilizando padrões do ataque, fraquezas e habilidades variados. Essas batalhas exigem de que o jogador se adapte e aprenda rapidamente, desenvolvendo estratégias, um timing necessário e uma compreensãeste profunda do sistema por combate.

Não sei se isso foi por questãeste intencional por design ou resultado do um erro, contudo tenho a impressãeste do que muitos vão chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” qual o estúdio preparou — mas vale a pena insistir 1 pouco de modo a passar dela.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

This website is using a security service to protect itself from em linha attacks. The action you just performed triggered the security solution. There are several actions that could trigger this block including submitting a certain word or phrase, a SQL command or malformed data.

It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.

Recomendo a aventura para todos qual procuram um game por ação desafiante, utilizando visuais de anime atraentes e 1 desempenho Porreiro e de que nãeste vai “derreter” seu PC nos momentos mais intensos.

After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get The First Berserker: Khazan to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

Enquanto o personagem parece aceitar seu destino ingrato, espíritos do guerreiros mortos veem no seu corpo o meio ideal para cumprir seus próprios objetivos.

For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike

Leave a Reply

Your email address will not be published. Required fields are marked *